Designed a stand alone interactive which manipulates sounds by selecting sound samples,
Adjusting the start and end points for looping sound samples and altering speed. The Final design has three banks of sound which can each be manipulated to compose music and corresponding visuals, and when set to particular settings will unlock an easter egg room interaction. The audio and video are processed in max/msp and controlled by a teensy 4.1 microcontroller sending midi messages from a series of controls.
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